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Truco añadido por 0 el 24-08-2003
EDICION HEXADECIMAL dentro del directorio
Zax hay 2 archivos (DATA.DAT y GERMAN-TALK)
están comprimidos. Descomprímelos en el
directorio de Zax. el directorio quedaría
asin:
(DIR) DATA (DIR) GERMAN
(DIR) SaveGAMES DATA.zip
GERMAN.zip etc..
con el
editor de textos cambia los valores:
PARA ARMAS / ARTICULOS (DIR)
DATA/Inventory/Item definition /
por
ejemplo munición (Bullets.TXT)
ZAXCInventorycItemcDefinition
Icon Image=Semi auto Ammo Icon
generator Icon Image=!None Inventory
Type=Ammunition default Inventory
Item=CAmmunitionInventoryItem
Definition Index=Bullets Current
Delay=0 Broadcaster = Marked For
Deletion=0 Currently Selected=0
Rounds=999; the balls max of
Rounds=999;Max. Number of Pickup If
Full=0
Shot Flash=!Unknown Model
Ammunition=!None max of Shoot
Angle=10 Strike Damage=0 Strike
Damage Type=Normal Strike Damage
Radius=10 Discharge Sequence=Shoot1
Energy=0; energy consumption Rounds
Needed=1 new Shot Action = Shot
Sound=!None.wav Projectile=!Unknown
Model Num Projectile=Array
Array
Count=0
Reuse Delay=0.3 Place
Button=0 Place Button Label= Place
Button Action= Disable Button=0
Disable Button Label= Disable Button
Action= Use Button=0 Use Button
Label= Use Button Action= Undefined=0
Undefined Button Label= Undefined
Button Action= PowerUp
Model=Items/Weapons/Power Ups/PU Semi Auto
Ammo Ingredient 1 Quantity=15 ;price
0=free Ingredient 1 Type=Crystals
Ingredient 2 Quantity=5 ;prize 0=free
Ingredient 2 Type=Ore Deposits
Ingredient 3 Quantity=0 Ingredient 3
Type=!None Must be discovered fist=1
HUD Renderer= Detail
Renderer=CAmmunitionInventoryDetailRenderer
Detail Image=Semi Auto Ammo HUD
Image=!None InventoryItem Specific Data=
Switch Inventory Sound=!None.wav Max
Count=999 ; Number of balls Required
Item=!None Item Priority=0
DIFICULTAD (DIR)
DATA/Resources/Dificulty Types/
zb.
mode sees so in the Easy out:
CLevelOfDifficulty
Human Readable
Name=Easy Enemy Damage Percent=3
Player Damage Percent=0 ; 0=GOD MODUS
Weapon Drain Percent=0 Weapon Get
Pickup Percent=0 Shield Drain Percent=0
Shield Get Pickup Percent=0
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